On PlayStation Plus, the best value in gaming

Retro City Rampage, Mega Man 9 and 10, NBA Jam: On Fire Edition, Darksiders, Guardians of Middle-Earth, Vanquish, Joe Danger 2: The Movie, Demon’s Souls, Zombie Tycoon 2, Sleeping Dogs, LittleBigPlanet Karting, XCOM: Enemy Unknown, Saints Row: The Third, Battlefield 3, Bit. Trip Runner Presents: Runner 2, Resident Evil Chronicles HD Collection, Ico, Kingdoms of Amalur: Reckoning, Shadow of the Colossus, Poker Night at the Inventory, Hotline Miami, Dragon’s Dogma: Dark Arisen, Binary Domain, Grid 2, Borderlands 2, DmC: Devil May Cry, Bioshock Infinite, Resogun, Don’t Starve, Gravity Rush, Uncharted: Golden Abyss, Wipeout 2048, Ninja Gaiden Sigma Plus, Plants vs. Zombies, Disgaea 3, BlazBlue: Continuum Shift Extend, Rayman Origins, Sine Mora, Oddworld: Stranger’s Wrath HD, Soul Sacrifice, Sonic & All Stars Racing: Transformed, Urban Trial Freestyle. 

If I were to add up the cost of each of these games as they cost today on the PlayStation Network store, the exact total–and I did the math twice–would be $862.13. You may be asking yourself what is so special about this specific list of games. Why the unnecessarily tedious math?

These are the games I have received in the one year and two months that I have been a PlayStation Plus member. The cost of that membership thus far? $85, thanks to a Christmas discount last month on the typically 50 dollar a year subscription. This doesn’t even take into account the discounts I have received on games and DLC.

PlayStation Plus is by far the greatest value in gaming and may very well be why Sony is poised to take back the console gaming crown.

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On contextual storytelling, Dark Souls, and Don’t Starve

For my darling wife Rachel on her 26th birthday. 

Some things are better left unsaid. Nothing is more true when it comes to the art of storytelling and the ability of a tale to not reveal all of the cards being held. The concept of letting a viewer or reader find their own way through a story or performance, left to their own devices to piece together plot, motive, and context is one of the oldest and most important fundamentals of storytelling.

Video games in the current era are getting in on the act, using the environment, items, actions, and sometimes a lack thereof all three in order to tell a story without telling the story.

Whether it’s a ragged doll in Dark Souls, a wrong turn down a stairwell in Bioshock Infinite, or the discovery of what beard hair and animal manure can do in Don’t Starve, it’s all part of contextual storytelling that allows players to find as much or as little of the details as they want.

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